The original method for displaying glsl matcap pre 2 66 still work in 2 66 if you want to add your own glsl matcaps was to add a material to a model make it shadeless then in the texture panel for that material load the matcap file then set the texture coordinates to normals instead of the default generated.
Red mat cap texture.
It s great for skin and glassy objects.
Pixologic has created a library full of amazing texture maps from zbrush artists who wish to share their work with the zbrush community.
A white matcap on a red surface will be white.
For blender internal it s as easy as making a material shadeless and mapping the matcap texture with normal mapping.
While all this mostly makes sense to me i just can t find any of these settings anywhere.
In the video i show how to add a mesh to a sculpt directly in scul.
So find your favorite mirrorball image and save it.
This collection is an on going project as with each movie we create a number of textures based on our own resources photographs scans etc made completely from scratch or contributed by the community.
See what zbrush can do with your textures.
Welcome to pixologic s matcap library.
In versions 2 76rc3 and earlier this doesn t work when open shading language and cpu rendering is enabled.
Luckily all the 2 79 matcap images are available to download here on github.
For cycles you need to stack some nodes to get the correct mapping.
The lightball that appears whenever you define a normal shows how the cumulative effect of all of the normals will look on a sphere.
I m supposed to make the material shadeless to set the texture s image or movie to normal which is supposed to be under the mapping tab and in the display panel of the 3d view i m supposed to set the shading option to glsl.
Download your favorite 2 79 matcaps from github.
Median matcaps are applied by adding the texture multiplied by the albedo colour.
A white matcap on a red surface will be red.
This library gives you one unique location to view download and add textures to your creations.
When the intensity is raised the matcap becomes brighter.
This library gives you one unique location to view download and begin sculpting with that unique matcap look that only zbrush can give you.
The red arrow and circle around it let you see the surface angle you re defining as you create a normal.
Welcome to pixologic s texture library.
Another advantage the red matcap has over the stripes is that you can keep it enabled while modeling without going blind.
Pixologic has created a library full of amazing matcap materials from zbrush artists who wish to share their work with the zbrush community.
Welcome to this curated collection of textures and image resources.
Matcap gives you feedback as you go along.
The vector transform gives invalid output.